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House livingroom.JPG

GART230 Environment Project

Daniel Whyatt

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Final Item: Centerpiece Sofa

The Sofa has gone into the livingroom. But this had to be done a little differently from what we had originally planned. Because we were...

Installing Final Finish Models

The environment has been nearly completed and me and my teammate Chrys are in the final stretches of production. All of the smaller final...

Ceiling completion

The Ceiling has been quickly completed. A lot more really by comparison to some of the other models we've painted which is great. This is...

Door Texturing and Light Issues

The door's finished textures have been added to the base model in Unreal. However there has been a bit of a problem with the final...

Shelving and cabinets

All the shelving that goes all the way round the upper part of the wall and cabinets has been placed in the space. This has already had...

First Key Feature Assets.

Completion of the two main Livingroom side tables has been achieved. I did this as a bit of a sprint t see how fast I could get these...

My First finish Interior Asset

Now that all the walls and sealing have been finished I've been able to move onto making my half of the completed in engine assets. This...

Completed Walls for Engine

The walls for the project have now all been completed. unwrapped and placed in Unreal to replace the blockout model frame. Making the...

First Finished Assets

My teammate Chrys has finished the first completed assets from her part of the list from our Trello board. These include the curtains,...

Lighting featured effects

Before starting on the main separate walls for the interior I wanted to make sure that we could have the magical lighting effects that...

Trim sheets

The trim sheets for wall wood paneling has been completed by teammate Chrys. Like our assets lists, these were first made by taking...

Re-importing separate Blockout Assets

I have now been able to reimport all the basic model shapes into Unreal from my and have also started, along side this, the detailing...

Final Blockout in Unreal and Lighting Pass

The final blockout had finally been placed into a new unreal environment. Got to say, it real is wonderful to see both our work, even as...

Completing Blockout

I have now completed the Blockout we have been working on in Maya. At this stage we have yet had the need to use BitBucket or GetHub for...

Maya Blockout Start

The blockout from Unreal has now been imported as an FBX into Maya by Chrys and she has started to remodel it out using the the built in...

Assets Collection

We have now completed the listing of basically all the assets that will be needed to fill up the Livingroom space. These have been first...

Blockout in Unreal Engine

The Blockout stage had now begun, and it is already a lot of fun seeing even this little bit or the interior coming into 3D existence....

Edited pictures from reference images

Please note: all of the following edited images in this blog post where made by my teammate Chrys Pap as part of our understanding of the...

First Post: GART230 Environment Project

This is the first project for my second year Game Art environment module. The purpose of this module is to recreate an interior...

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